Storytime Showroom

In Storytime Showroom, I was responsible for the first pass of environment art in the space. I took this area from level design white box to proper architecture while establishing the look needed to sell our game’s atmosphere. I supported gameplay elements while adding props that reinforced the space’s theme to culminate into a strong base that would later be passed on to another artist for refinement.

Additional Credits for the level:
Mary Hammer - Sets Lead and assistance
Esther Gan - Pass 2 visual refinement and sets polish
Steel Wool Studios Environment Team

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Misc Props

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Terminal and Subterminal