Apothecary Room

Someone is very passionate about their work here. Seems as if they just stepped out without cleaning up...
This one of the two pieces I made in the past semester. I worked on this for approximately a month to a month and a half with some lighter touch-ups after the semesters' end. This is my first interior scene as well as my first night scene. I was hoping to invoke some feelings of mystery as well as whimsy with this piece. Not quite as brooding as my last pieces hopefully. This is completely my own concept and idea, although I took plenty of reference from small miniatures and dollhouses of the same theme. Assets were created in Maya and textured in Substance Painter or Substance Designer. The whole scene was assembled and lit all in Unreal Engine 4.
Special thanks to my professor JoAnn Patel for her guidance on this project.

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Fantasy Scene