Diablo 2 Resurrected - Catacombs Worldbuilding

I was responsible for the setdressing and worldbuilding in the Act 1 Catacombs environment. This area is rather large and was a bit of an undertaking. I was able to add both small and large objects to the space thanks to doing some parity+ staging. The new addition of the alcoves to the space added a lot of extra room to play with and create some story telling. I also had the challenge of creating blood decals to match the old blood walls of the area through substance designer. Most of my work can be seen placed along the walls and on the floor of the zone to help create a more interesting space to traverse through.
Additional Credits for the area:
Jeff Lee - Leadership and assistance
Wyatt Glenn - Act owner, lighting, outsource asset vetting, and assistance
The VV World Art Team

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Diablo 2 Resurrected - Crypts Worldbuilding

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Diablo 2 Resurrected - Tombs Worldbuilding